Monday, 14 September 2015

The Sixty clichés of San Andreas.




 

The Sixty clichés of San Andreas. 
And still it’s a fun ride.
Sometimes clichés aren't that bad. 
Take San Andreas for instance. 
It is a summer blockbuster and it delivers 
whilst taking every single cliché in its stride.
Tvtropes is going to have a field day with this one.
Here's just a fun list from the top of my mind 
(I basically stopped at fifty – a nice round number,
then I remembered ten more).


Obviously a few spoilers below.

 



1.        Blatantly ripping of famous scenes from other movies – check.[1]
2.        Massive destruction - check.
3.        Famous landmarks go - check.
4.        If you show San Francisco show that one tram line, Chinatown, golden gate and Alcatraz - check.
5.        Rescue workers being stupid - check.
6.        Throw one “G-dammit” in there and never use the word again – check.
7.        Hero does something ridiculously unsafe to show his manliness –check.
8.        Hero is former military – check.
9.        Macho hero man/ born leader - check.
10.     Hero lost a loved one - check.
11.     Hero is estranged from wife/girlfriend. – check.
12.     Hero and wife/girlfriend come back together again. – check.
13.     Hero goes on rescue mission - check.
14.     Hero goes against orders from command - check.
15.     Daddy issues[2] - check.
16.     Who sponsored this movie again? – check.
17.     Everybody dies except the hero(es) - check.
18.     Everybody dies without splattering blood around - check.
19.     Stop the car just in time – check.
20.     Every mode of transport is used - (almost) check.
21.     Hero survives impossible challenges aka weird sh*t happens on the way- check.
22.     Old tech works better than new tech - (double) check.
23.     All electronic devices and landlines that have to work for the plot still work – check.
24.     Everybody knows how to hotwire a car - check.[3]
25.     At least one gun - check.
26.     Smart scientist guy - check.
27.     Nobody listens to the smart scientist guy - check[4]
28.     Only smart scientist guy knows what is going on, the rest of the country doesn’t have smart scientists.
29.     Non-white people die first - check. (okay maybe this one isn't so okay.)
30.     If you're black you need saving - check (again...)
31.     If you're a sweet kid you need saving - check.[5]
32.     Once kid is saved "worst mother in the world award comes to collect him/her" - check.
33.     Smart-ass kid - check.[6]
34.     Teen/young adult love story - check.
35.     A kiss being spied upon. – check.
36.     Kissing at that one moment when there really isn't time - check.
37.     Smart, tough girl who still needs saving - check.
38.     Obligatory person from abroad - (triple) check.
39.     Super hacker available - check.
40.     Non-hero partner does something brave - check.
41.     Elderly people hug before disaster strikes - check.
42.     No fat person in sight - check.
43.     Hero picks up and saves the skinniest person he can find - check.
44.     Person gets a flesh wound - check.
45.     But the handicap is on and off - check.
46.     Treating a cut by putting a bandage over the clothing - check.
47.     A smart idea is actually rather stupid – check.
48.     Every single item found earlier is used later – check.
49.     Fail finding the one(s) you are looking for until the last minute – check.
50.     Celebrity cameo you didn't realize until the credits - check.
51.     "Let's get out of here." -triple check.
52.     "Don't leave me." - check.
53.     Somebody sacrifices him/herself. –check.
54.     Give up on heart-massage...still try again and suddenly success - check.
55.     Never get the water out of the lungs first before mouth-to-mouth –check.
56.     Nasty self-serving villain – (slight) check[7]
57.     Villain dies spectacularly in a “oh darn” manner – check.
58.     American flag waving in the end - check.
59.     American optimism - check.
60.     Final landmark view of the aftermath - check.



And somehow I still liked the movie. True, some of the clichés were a bit much for my taste. But hey, it's a popcorn ride. It delivers everything that you know and hardly does anything new.[8]

The movie doesn't want you to be too smart, but doesn't truly expect you to be too dumb as well (they don't even explain what a tectonic plate is). So basically this movies ‘feels’ like it knows it’s nothing groundbreaking (hah!) special but is also honest about it to the audience.

Just leave your brain at the door and have fun. Although it is a bit concerning that nowadays fun has to come from a movie that basically kills millions...oh well, it can't be E.T. all the time right.



And darn that old tower -in the end- was still standing...

   

[1] When I saw the opening I was convinced that I was watching Titanic again.
[2] Well Carlton Cuse wrote this so what did you expect.
[3] I don’t.
[4] The movie mentions it at least, maybe it was in an earlier draft of the script?
[5] I'm talking about the little girl at the beginning.
[6] And he isn't even truly annoying. He got more lines than he has in Game of Thrones anyway.
[7] I could understand his panicked reasoning until he threw that guy to his death.
[8] Which is of course the main critique like -for instance- the current focus on racial and gender equality.

The Monty Hall problem


Alright this is a famous mathematical problem we've all probably heard of.

A game show presents a candidate with three doors. Behind one of these doors there is a brand new car. Behind the other two...a goat.
The presenter asks the candidate to pick a random door. Then, once selected, the presenter -who, by the way, knows what is behind each of the doors- opens one of the non-selected doors to reveal a goat. The question then is whether you wish to stick with your original choice or switch to the remaining door, for your final choice.

Most people will choose to stick to their original choices because intuition (or whatever internal force is a play here) figures that chances of getting the right door and thus the car is 50/50 or even. However, the Monty Hall problem explains that this is wrong.
It is better to switch.

Now for somebody who is rather terrible at math the explanation often given by 'math-heads' on the internet is rather (unnecessarily) complex. So I've taken it upon myself to give you two explanations. A simple one, and one to understand the simple one.

The explanation:

There are several solid facts you need to understand about the Monty Hall problem.

1. There are, for a fact, two goats and one car hidden behind the doors.
2. The presenter knows where the car and the goats are at.
3. After your initial choice the presenter will always show you a goat behind one of the    remaining doors.
4. You really, really want that car.

So, knowing this, you make your first choice for a door. This is a 1/3 or 33% chance of getting the car. 2/3 or 66% of getting one of the goats. So, in short, chances of getting the goat first time is larger than getting the car.

Suppose this is the case, your first choice is for a door concealing a goat (66% chance, so more likely). The presenter then opens one of the other doors and shows you a goat.
So, basically, you just forced the presenter's hand since he'll always show you a goat after your initial choice. So he is 'forced' to show you the location of the remaining goat which -since there are two remaining doors- automatically reveals the location of the car. So switching would get you the car. I could give you all kinds of other numbers here but I'm no mathematician.

Naturally it is still a game of chance. You could've picked the car first time. Then switching would lead to riding the goat home. However, mathematically the chances are better to switch.

For instance, increase the number of doors and goats and something fun happens.

Now suppose there are a hundred doors concealing 99 goats and one car.

You pick a door. Now there's a 99 percent chance that you've picked a door concealing a goat. So, pretty certain.

Now the presenter opens 98 of the doors, all containing goats, leaving only two. The one you selected and another one. Now you already know (with 99 percent certainty) that your door conceals a goat. So, you switch and get yourself a nice new car.

Or, with my luck, a goat.




Now for some fun.

As I was working on this I made a little game to accompany it. Now my flash programming skills are a bit rusty but it does the job.

UPDATE: it appears that Firefox and flash had a marriage dispute (and forgot to tell the kids) so some people can’t see the flash file. But, you can download it HERE.