Tuesday, 10 November 2015

Two or three (maybe four) little problems with Tomorrowland.

Spoilers obviously

(Again a) problematic third act
I really liked this movie. It was a fun ride, had a great opening and some fabulous action sequences.[1] But, unfortunately, the film doesn't work. Now the main reason for this is the flat third act. The minute the heroes actually (re)enter Tomorrowland (far too late in the movie) the whole house-of-cards that the filmmakers painstakingly built de hour and a half previous comes tumbling down. 

The main problem I have with this third act is that it is only then when the problem is posed to the  characters (Spoiler: the end of the world – again). The hour and a half before that they were simply trying to get to Tomorrowland, like a road movie. Moreover, the minute the problem is posed, thirty seconds later the 'solution' is plucked from the air and our heroes know and decide what to do. You could have made that choice ages ago. Now it just lands like a ton of bricks.[2]

The following action sequence doesn't really amp up the tension because there wasn’t time for me –the audience- to come to terms with the problem. It’s just like: “Hey…problem” “We need to destroy that machine.” “Okay let’s do it.”. It feels like a stamped-on finale (turning Hugh Laurie’s character into the villain in the last moments).  And the little-girl robot scene. Well, I was actually hoping it wouldn't happen because I have seen this so many times before and it hardly ever works.

Two movies in one
I would actually have preferred a few more scenes between young Frank and the girl because here we have all kinds of themes to explore (can robots love?, What is it like for an outsider to fit in?, etc.). I did like the -gender reversed- Peter Pan take between the two.
But that's not the main story. And I think that is part of the problem. This movie is also a bit two movies in one. The flashback story (far more interesting -and it holds all the answers about the magic of Tomorrowland) and the main road-movie story (that has a direction but doesn't really add to the plot).

Don’t show it if you don’t need it
Another little thing that bugged me was the trip to Paris. In this movie we have a girl traveling by bus, travelling by car, getting George Clooney, travelling by car again, travelling in Brundlefly teleporter, entering space rocket, going to space and returning to another dimension...phew...finally Tomorrowland..."where is everybody?". 
It was a bit much (and to be honest, the only reason they wanted to use the Eiffel tower was for that rocket-scene...couldn't they use the one in Vegas?). They should have cut the Paris sequence (even though it is very cool) and just kept the movie in the USA.

Why this need to kill everybody?
Ah-I knew there was a fourth little thing- the murders of innocent humans. I don't care if an evil robot gets killed. But killing humans simply to show how evil the robots are (like the black suits weren't a big enough hint)? This is a Disney movie targeted on children. And I'm perfectly fine by showing some death and scary stuff to the kiddies (the corpse in the freezer in The Goonies). But it has to be necessary. Why kill those cops if you could just as easily have used your robot superpower to make them forget they ever saw anything?

But, still, apart from these little problems it is a great fun movie. It just comes crashing down the minute they actually arrive at Tomorrowland.


[1]  Maybe the title card should have been shown the minute the boy enters Tomorrowland - it would have made a nice prologue/introduction. 
[2] Heck, they could have made George Clooney wanting to destroy that machine and that was the reason why he got banished. A simple solution to two lingering questions.

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